When people discuss innovative video games they usually reference the first game to pioneer a genre, games like Diablo, Minecraft, H1Z1, DOTA, etc. However most games that I know of have been designed and built iteratively, both before and after the game is released. Minecraft was publicly iterated on many times before it had an end and is still iterated on today.
So what I am wondering is does it make sense to say that the first game in a genre is seminal and most worthy of canonical or critical consideration? Also considering the released game is unlike it’s first playable build?
When I’m telling someone about the battle royal genre should I point to H1Z1? PUBG is more identified with the rise of the battle royal genre. Fortnite has produced the most content in a short time, but they still copied the ping system from Apex Legends two weeks after Apex was released. Long lasting games like WOW is not the same game it was ten years ago.